Level Design

This is my level design draft and final coloured outcome, I did this design by using the reference from Super Mario, including the unknown boxes, the setting of the ground, combined some of the objects and building related to my storyline and location into it.

The storyline of my level design has two parts, the first part is based on my home country (the upper part), consisted with school, urban buildings and airport, and is easier to complete compared to the bottom part which is my chosen place to study overseas(New Zealand), and there is a big boss the you have to fight with in the second part, I got the inspiration of the design of the boss from one of the Brawl star character called Nita, as I mentioned in the plot that the girl has to battle with the animals in NZ and that is why I put the bear boss there. And after that you can see the location, Macleans Park at the ending point, when you get to there that means you have completed the mission and have successfully gone through the journey with the main character which is me 😀

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